Task completion reporting may not be the most interesting part of the software development process, but when it’s done right it can be both effective and effortless, significantly speeding up internal testing and customer acceptance. Good reporting ensures that everyone is on the same page, minimizes guesswork, and allows you to identify potential misunderstandings. It also helps to make sure that work reported as finished is actually done. In the end, it contributes to speeding up the development process and shortening time to market for new features. To make it happen, I suggest introducing 6 simple rules of good task completion reporting.
When building an application, you will for sure reach a moment when someone suggests you do a full rewrite. This could be your developer or anyone else (including yourself). This scenario might be tempting as, in most cases, the software you have is not ideal. It has bugs, breaks from time to time, doesn’t scale well, the code is ugly, the framework you use is not maintained anymore, etc. It might feel a bit like wading through a vat of molasses. You feel like this is the best solution to all your problems, maybe you can already see the shiny new application that you are going to build and the money it will earn, happy customers, no bugs, etc.
At Accesto we recently came up with a project release checklist that helps us to make sure that we did not miss anything. It helped us a lot during the last releases and ensured peace of mind.
Cutting corners in web development speeds up your development in the short run. But it eventually catches up to you in the long run, causing a lot of stress and maybe even bigger problems. It can kill morale and could be a reason why developers jump ship from your company. Especially when the business side of things doesn’t care about the code and quality software architecture.
A few months back, we were sharing our office with two developers from another company. For a month they worked on a project with us. At that time we had six employees at the office plus two developers working remotely.
The topic of the time & materials pricing model is becoming a frequent topic in business conversations. Especially between software development vendors and their clients. If you are the later, you are wondering whether going with the time and materials model is worth the risk. A cooperation that does not clearly specify the final development price may indeed sound like an uncertain investment.
Recently, many software development agencies have switched from Fixed Price to a Time and Materials method of billing. Reluctant customers are still quite apprehensive about the idea of no final price being agreed upon at the beginning of the outsourcing partnership. Especially those with no technical background. Or the ones who just started their adventure with software development. Thus, suggesting a Time and Materials pricing model is a challenge. Even when it’s proven to be much more profitable for the ordering party.
A couple of years ago we had a very successful product - a game hosting management panel. Over the years our client database grew and we introduced support for new games and new features.
So you’re trying to develop your application/software product while managing your growing business and everything that comes with it.
How much does it cost to publish an image on the web page? The answer is “It depends on your budget.” Unfortunately, this phrase is the usual answer to most questions regarding the costs of IT projects.